We’ve recently been interviewed by our pal John Cooney (not the rugby player, but the awesome developer) from Kongregate. We discussed things that you probably don’t know about us and our games. Here’s what you missed:
- How Juicy Beast came to be, 5 years ago
- The story behind our very first game, Gobtron
- The story behind our very first game-jam game, Feed the King
- What Burrito Bison was supposed to be at first, and how it changed
- The failed project that led to Knightmare Tower
Also, if you missed the live chat session and you have questions for us, feel free to comment below!