Juicy BeastJuicy Beast
  • Games
  • Blog
  • About
  • Store
  • Contact
  • Press
Burrito BisonBusinessFeatured

In Case of Emergency, Make Burrito Bison 3

FeaturedJuicy Beast

All the tools we use to make games

FeaturedMaking ofMarketingToto Temple Deluxe

Releasing an Indie Game on 3 Consoles at Once and Failing Financially

Making ofToto Temple Deluxe
July 17, 2014

Toto Temple Deluxe: Odyssey of a Bubble

The story of how we made our very own design rule book for Toto Temple…
Alex 14
Making ofToto Temple Deluxe
May 12, 2014

Toto Temple Deluxe: Sacrificing fun to remove the no-fun

Details on how we had to remove fun features to achieve a better experience.
Alex 7
FROXJamMaking of
May 6, 2014

TOJAM 9: The Making of FROX

Find out how we turned our initial idea on it's head.
Yowan 14
Making ofToto Temple Deluxe
April 9, 2014

The Making of Toto Temple Deluxe: Evolution Through Iteration

A demonstration of the multiple gameplay changes throughout the iterations.
Alex 3
Making ofToto Temple Deluxe
March 12, 2014

The Making of Toto Temple Deluxe: The Unique Experience

A list of the small design decisions that greatly affects gameplay.
Alex 4
Making ofToto Temple Deluxe
March 3, 2014

The Making of Toto Temple Deluxe: Collisions for Platforming

Detailed explanations of how we handled 2D collisions in Unity.
Alex 9
Making ofToto Temple Deluxe
February 24, 2014

The Making of Toto Temple Deluxe: Platforming (Part 2)

Jumping is a core element of Toto Temple Deluxe. Here’s how we made it feel…
Alex 3
Making ofToto Temple Deluxe
February 12, 2014

The Making of Toto Temple Deluxe: Platforming (Part 1)

A close look at the subtle details that make moving around feel good.
Alex 15
« Previous 1 2

Copyright © 2009 Juicy Beast Studio LTD.

  • Games
  • Blog
  • About
  • Store
  • Contact
  • Press